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## Thinking Path > - Paperclip orchestrates AI agents for zero-human companies. > - Operators supervise that work through issues, comments, approvals, and the board UI. > - Some agent proposals need structured board/user decisions, not hidden markdown conventions or heavyweight governed approvals. > - Issue-thread interactions already provide a natural thread-native surface for proposed tasks and questions. > - This pull request extends that surface with request confirmations, richer interaction cards, and agent/plugin/MCP helpers. > - The benefit is that plan approvals and yes/no decisions become explicit, auditable, and resumable without losing the single-issue workflow. ## What Changed - Added persisted issue-thread interactions for suggested tasks, structured questions, and request confirmations. - Added board UI cards for interaction review, selection, question answers, and accept/reject confirmation flows. - Added MCP and plugin SDK helpers for creating interaction cards from agents/plugins. - Updated agent wake instructions, onboarding assets, Paperclip skill docs, and public docs to prefer structured confirmations for issue-scoped decisions. - Rebased the branch onto `public-gh/master` and renumbered branch migrations to `0063` and `0064`; the idempotency migration uses `ADD COLUMN IF NOT EXISTS` for old branch users. ## Verification - `git diff --check public-gh/master..HEAD` - `pnpm exec vitest run packages/adapter-utils/src/server-utils.test.ts packages/mcp-server/src/tools.test.ts packages/shared/src/issue-thread-interactions.test.ts ui/src/lib/issue-thread-interactions.test.ts ui/src/lib/issue-chat-messages.test.ts ui/src/components/IssueThreadInteractionCard.test.tsx ui/src/components/IssueChatThread.test.tsx server/src/__tests__/issue-thread-interaction-routes.test.ts server/src/__tests__/issue-thread-interactions-service.test.ts server/src/services/issue-thread-interactions.test.ts` -> 9 files / 79 tests passed - `pnpm -r typecheck` -> passed, including `packages/db` migration numbering check ## Risks - Medium: this adds a new issue-thread interaction model across db/shared/server/ui/plugin surfaces. - Migration risk is reduced by placing this branch after current master migrations (`0063`, `0064`) and making the idempotency column add idempotent for users who applied the old branch numbering. - UI interaction behavior is covered by component tests, but this PR does not include browser screenshots. > For core feature work, check [`ROADMAP.md`](ROADMAP.md) first and discuss it in `#dev` before opening the PR. Feature PRs that overlap with planned core work may need to be redirected — check the roadmap first. See `CONTRIBUTING.md`. ## Model Used - OpenAI Codex, GPT-5-class coding agent runtime. Exact model ID and context window are not exposed in this Paperclip run; tool use and local shell/code execution were enabled. ## Checklist - [x] I have included a thinking path that traces from project context to this change - [x] I have specified the model used (with version and capability details) - [x] I have checked ROADMAP.md and confirmed this PR does not duplicate planned core work - [x] I have run tests locally and they pass - [x] I have added or updated tests where applicable - [ ] If this change affects the UI, I have included before/after screenshots - [x] I have updated relevant documentation to reflect my changes - [x] I have considered and documented any risks above - [x] I will address all Greptile and reviewer comments before requesting merge --------- Co-authored-by: Paperclip <noreply@paperclip.ing>
681 lines
23 KiB
TypeScript
681 lines
23 KiB
TypeScript
import { useEffect, useRef, useState } from "react";
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import type { Meta, StoryObj } from "@storybook/react-vite";
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import { IssueChatThread } from "@/components/IssueChatThread";
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import { IssueThreadInteractionCard } from "@/components/IssueThreadInteractionCard";
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import { Card, CardContent, CardDescription, CardHeader, CardTitle } from "@/components/ui/card";
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import {
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acceptedSuggestedTasksInteraction,
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answeredAskUserQuestionsInteraction,
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acceptedRequestConfirmationInteraction,
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commentExpiredRequestConfirmationInteraction,
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failedRequestConfirmationInteraction,
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genericPendingRequestConfirmationInteraction,
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issueThreadInteractionComments,
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issueThreadInteractionEvents,
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issueThreadInteractionFixtureMeta,
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issueThreadInteractionLiveRuns,
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issueThreadInteractionTranscriptsByRunId,
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mixedIssueThreadInteractions,
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optionalDeclineRequestConfirmationInteraction,
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pendingAskUserQuestionsInteraction,
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pendingRequestConfirmationInteraction,
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pendingSuggestedTasksInteraction,
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planApprovalAcceptedRequestConfirmationInteraction,
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rejectedNoReasonRequestConfirmationInteraction,
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rejectedRequestConfirmationInteraction,
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rejectedSuggestedTasksInteraction,
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staleTargetRequestConfirmationInteraction,
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} from "@/fixtures/issueThreadInteractionFixtures";
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import type {
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AskUserQuestionsAnswer,
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AskUserQuestionsInteraction,
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RequestConfirmationInteraction,
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SuggestTasksInteraction,
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} from "@/lib/issue-thread-interactions";
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import { storybookAgentMap } from "../fixtures/paperclipData";
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const boardUserLabels = new Map<string, string>([
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[issueThreadInteractionFixtureMeta.currentUserId, "Riley Board"],
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["user-product", "Mara Product"],
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]);
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function StoryFrame({ children }: { children: React.ReactNode }) {
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return (
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<div className="paperclip-story">
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<main className="paperclip-story__inner space-y-6">{children}</main>
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</div>
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);
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}
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function Section({
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eyebrow,
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title,
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children,
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}: {
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eyebrow: string;
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title: string;
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children: React.ReactNode;
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}) {
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return (
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<section className="paperclip-story__frame overflow-hidden">
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<div className="flex flex-wrap items-start justify-between gap-3 border-b border-border px-5 py-4">
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<div>
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<div className="paperclip-story__label">{eyebrow}</div>
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<h2 className="mt-1 text-xl font-semibold">{title}</h2>
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</div>
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</div>
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<div className="p-5">{children}</div>
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</section>
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);
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}
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function ScenarioCard({
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title,
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description,
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children,
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}: {
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title: string;
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description: string;
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children: React.ReactNode;
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}) {
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return (
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<Card className="shadow-none">
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<CardHeader>
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<CardTitle>{title}</CardTitle>
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<CardDescription>{description}</CardDescription>
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</CardHeader>
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<CardContent>{children}</CardContent>
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</Card>
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);
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}
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function InteractiveSuggestedTasksCard() {
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const [interaction, setInteraction] = useState<SuggestTasksInteraction>(
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pendingSuggestedTasksInteraction,
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);
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return (
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<IssueThreadInteractionCard
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interaction={interaction}
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agentMap={storybookAgentMap}
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currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
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userLabelMap={boardUserLabels}
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onAcceptInteraction={(_interaction, selectedClientKeys) =>
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setInteraction({
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...acceptedSuggestedTasksInteraction,
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result: {
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version: 1,
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createdTasks: (acceptedSuggestedTasksInteraction.result?.createdTasks ?? []).filter((task) =>
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selectedClientKeys?.includes(task.clientKey) ?? true),
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skippedClientKeys: pendingSuggestedTasksInteraction.payload.tasks
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.map((task) => task.clientKey)
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.filter((clientKey) => !(selectedClientKeys?.includes(clientKey) ?? true)),
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},
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})}
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onRejectInteraction={(_interaction, reason) =>
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setInteraction({
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...rejectedSuggestedTasksInteraction,
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result: {
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version: 1,
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...(rejectedSuggestedTasksInteraction.result ?? {}),
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rejectionReason:
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reason
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|| rejectedSuggestedTasksInteraction.result?.rejectionReason
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|| null,
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},
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})}
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/>
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);
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}
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function buildAnsweredInteraction(
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answers: AskUserQuestionsAnswer[],
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): AskUserQuestionsInteraction {
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const labels = pendingAskUserQuestionsInteraction.payload.questions.flatMap((question) => {
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const answer = answers.find((entry) => entry.questionId === question.id);
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if (!answer) return [];
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return question.options
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.filter((option) => answer.optionIds.includes(option.id))
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.map((option) => option.label);
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});
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return {
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...answeredAskUserQuestionsInteraction,
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result: {
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version: 1,
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answers,
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summaryMarkdown: labels.map((label) => `- ${label}`).join("\n"),
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},
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};
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}
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function InteractiveAskUserQuestionsCard() {
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const [interaction, setInteraction] = useState<AskUserQuestionsInteraction>(
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pendingAskUserQuestionsInteraction,
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);
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return (
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<IssueThreadInteractionCard
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interaction={interaction}
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agentMap={storybookAgentMap}
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currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
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userLabelMap={boardUserLabels}
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onSubmitInteractionAnswers={(_interaction, answers) =>
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setInteraction(buildAnsweredInteraction(answers))}
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/>
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);
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}
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function InteractiveRequestConfirmationCard() {
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const [interaction, setInteraction] = useState<RequestConfirmationInteraction>(
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pendingRequestConfirmationInteraction,
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);
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return (
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<IssueThreadInteractionCard
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interaction={interaction}
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agentMap={storybookAgentMap}
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currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
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userLabelMap={boardUserLabels}
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onAcceptInteraction={() => setInteraction(acceptedRequestConfirmationInteraction)}
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onRejectInteraction={(_interaction, reason) =>
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setInteraction({
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...rejectedRequestConfirmationInteraction,
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result: {
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version: 1,
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outcome: "rejected",
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reason: reason || rejectedRequestConfirmationInteraction.result?.reason || null,
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},
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})}
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/>
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);
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}
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function AutoOpenDeclineRequestConfirmationCard({
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interaction,
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}: {
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interaction: RequestConfirmationInteraction;
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}) {
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const ref = useRef<HTMLDivElement | null>(null);
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useEffect(() => {
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const declineButton = Array.from(ref.current?.querySelectorAll("button") ?? [])
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.find((button) => button.textContent?.includes(interaction.payload.rejectLabel ?? "Decline"));
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declineButton?.click();
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}, [interaction]);
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return (
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<div ref={ref}>
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<IssueThreadInteractionCard
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interaction={interaction}
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agentMap={storybookAgentMap}
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currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
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userLabelMap={boardUserLabels}
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onAcceptInteraction={() => undefined}
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onRejectInteraction={() => undefined}
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/>
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</div>
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);
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}
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const meta = {
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title: "Chat & Comments/Issue Thread Interactions",
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parameters: {
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docs: {
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description: {
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component:
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"Interaction cards for `suggest_tasks`, `ask_user_questions`, and `request_confirmation`, shown both in isolation and inside the real `IssueChatThread` feed.",
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},
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},
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},
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} satisfies Meta;
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export default meta;
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type Story = StoryObj<typeof meta>;
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export const SuggestedTasksPending: Story = {
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render: () => (
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<StoryFrame>
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<ScenarioCard
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title="Pending suggested tasks"
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description="Draft issues are selectable before they become real issues."
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>
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<InteractiveSuggestedTasksCard />
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</ScenarioCard>
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</StoryFrame>
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),
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};
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export const SuggestedTasksAccepted: Story = {
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render: () => (
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<StoryFrame>
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<ScenarioCard
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title="Accepted suggested tasks"
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description="Created issues are linked back to their original draft rows."
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>
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<IssueThreadInteractionCard
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interaction={acceptedSuggestedTasksInteraction}
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agentMap={storybookAgentMap}
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currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
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userLabelMap={boardUserLabels}
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/>
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</ScenarioCard>
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</StoryFrame>
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),
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};
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export const SuggestedTasksRejected: Story = {
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render: () => (
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<StoryFrame>
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<ScenarioCard
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title="Rejected suggested tasks"
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description="The declined draft stays visible with its rejection note."
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>
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<IssueThreadInteractionCard
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interaction={rejectedSuggestedTasksInteraction}
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agentMap={storybookAgentMap}
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currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
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userLabelMap={boardUserLabels}
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/>
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</ScenarioCard>
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</StoryFrame>
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),
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};
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export const AskUserQuestionsPending: Story = {
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render: () => (
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<StoryFrame>
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<ScenarioCard
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title="Pending question form"
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description="Single- and multi-select questions remain local until submitted."
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>
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<InteractiveAskUserQuestionsCard />
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</ScenarioCard>
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</StoryFrame>
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),
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};
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export const AskUserQuestionsAnswered: Story = {
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render: () => (
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<StoryFrame>
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<ScenarioCard
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title="Answered question form"
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description="Selected answers and the submitted summary remain attached to the thread."
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>
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<IssueThreadInteractionCard
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interaction={answeredAskUserQuestionsInteraction}
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agentMap={storybookAgentMap}
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currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
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userLabelMap={boardUserLabels}
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/>
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</ScenarioCard>
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</StoryFrame>
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),
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};
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export const RequestConfirmationPending: Story = {
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render: () => (
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<StoryFrame>
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<ScenarioCard
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title="Pending request confirmation"
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description="A generic confirmation can render without a target or custom labels."
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>
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<IssueThreadInteractionCard
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interaction={genericPendingRequestConfirmationInteraction}
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agentMap={storybookAgentMap}
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currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
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userLabelMap={boardUserLabels}
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onAcceptInteraction={() => undefined}
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onRejectInteraction={() => undefined}
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/>
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</ScenarioCard>
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</StoryFrame>
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),
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};
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export const RequestConfirmationPendingWithTarget: Story = {
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render: () => (
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<StoryFrame>
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<ScenarioCard
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title="Pending request confirmation with target"
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description="The watched plan document renders as a compact target chip."
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>
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<IssueThreadInteractionCard
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interaction={pendingRequestConfirmationInteraction}
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agentMap={storybookAgentMap}
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currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
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userLabelMap={boardUserLabels}
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onAcceptInteraction={() => undefined}
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onRejectInteraction={() => undefined}
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/>
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</ScenarioCard>
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</StoryFrame>
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),
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};
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export const RequestConfirmationPendingDecliningOptional: Story = {
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render: () => (
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<StoryFrame>
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<ScenarioCard
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title="Pending optional decline"
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description="The decline textarea is visible, but a reason is optional."
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>
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<AutoOpenDeclineRequestConfirmationCard
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interaction={optionalDeclineRequestConfirmationInteraction}
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/>
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</ScenarioCard>
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</StoryFrame>
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),
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};
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export const RequestConfirmationPendingRequireReason: Story = {
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render: () => (
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<StoryFrame>
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<ScenarioCard
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title="Pending required decline reason"
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description="A plan approval waits for an explicit board decision and requires a decline reason."
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>
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<InteractiveRequestConfirmationCard />
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</ScenarioCard>
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</StoryFrame>
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),
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};
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export const RequestConfirmationConfirmed: Story = {
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render: () => (
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<StoryFrame>
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<ScenarioCard
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title="Confirmed request confirmation"
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description="The resolved state remains visible without active controls."
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>
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<IssueThreadInteractionCard
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interaction={acceptedRequestConfirmationInteraction}
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agentMap={storybookAgentMap}
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currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
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userLabelMap={boardUserLabels}
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/>
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</ScenarioCard>
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</StoryFrame>
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),
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};
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export const RequestConfirmationDeclinedWithReason: Story = {
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render: () => (
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<StoryFrame>
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<ScenarioCard
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title="Declined request confirmation"
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description="The decline reason stays attached to the request in the thread."
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>
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<IssueThreadInteractionCard
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interaction={rejectedRequestConfirmationInteraction}
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agentMap={storybookAgentMap}
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currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
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userLabelMap={boardUserLabels}
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/>
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</ScenarioCard>
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</StoryFrame>
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),
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};
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export const RequestConfirmationDeclinedNoReason: Story = {
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render: () => (
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<StoryFrame>
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<ScenarioCard
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title="Declined without a reason"
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description="The card stays compact when no decline reason was provided."
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>
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<IssueThreadInteractionCard
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interaction={rejectedNoReasonRequestConfirmationInteraction}
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agentMap={storybookAgentMap}
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currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
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userLabelMap={boardUserLabels}
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/>
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</ScenarioCard>
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</StoryFrame>
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),
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};
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export const RequestConfirmationExpiredByComment: Story = {
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render: () => (
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<StoryFrame>
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<ScenarioCard
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title="Expired by comment"
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description="A board comment superseded the request before resolution."
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>
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<IssueThreadInteractionCard
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interaction={commentExpiredRequestConfirmationInteraction}
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agentMap={storybookAgentMap}
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currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
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userLabelMap={boardUserLabels}
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/>
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</ScenarioCard>
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</StoryFrame>
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),
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};
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export const RequestConfirmationExpiredByTargetChange: Story = {
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render: () => (
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<StoryFrame>
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<ScenarioCard
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title="Expired by target change"
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description="The watched plan document moved to a newer revision before approval."
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>
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<IssueThreadInteractionCard
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interaction={staleTargetRequestConfirmationInteraction}
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agentMap={storybookAgentMap}
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currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
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userLabelMap={boardUserLabels}
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/>
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</ScenarioCard>
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</StoryFrame>
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),
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};
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export const RequestConfirmationPlanApprovalPending: Story = {
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render: () => (
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<StoryFrame>
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<ScenarioCard
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title="Pending plan approval"
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description="The plan-approval variant keeps the approval labels and target chip visible."
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>
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<InteractiveRequestConfirmationCard />
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</ScenarioCard>
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</StoryFrame>
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),
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};
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export const RequestConfirmationPlanApprovalConfirmed: Story = {
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render: () => (
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<StoryFrame>
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<ScenarioCard
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title="Confirmed plan approval"
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description="The resolved plan approval reads as a compact receipt."
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>
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<IssueThreadInteractionCard
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interaction={planApprovalAcceptedRequestConfirmationInteraction}
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agentMap={storybookAgentMap}
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currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
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userLabelMap={boardUserLabels}
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/>
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</ScenarioCard>
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</StoryFrame>
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),
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};
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export const RequestConfirmationFailed: Story = {
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render: () => (
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<StoryFrame>
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<ScenarioCard
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title="Failed request confirmation"
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description="The failed state provides explicit recovery copy."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={failedRequestConfirmationInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
</StoryFrame>
|
|
),
|
|
};
|
|
|
|
export const RequestConfirmationAccepted = RequestConfirmationConfirmed;
|
|
export const RequestConfirmationRejected = RequestConfirmationDeclinedWithReason;
|
|
|
|
export const ReviewSurface: Story = {
|
|
render: () => (
|
|
<StoryFrame>
|
|
<section className="paperclip-story__frame p-6">
|
|
<div className="paperclip-story__label">Thread interactions</div>
|
|
<div className="mt-2 max-w-3xl text-sm leading-6 text-muted-foreground">
|
|
This review surface pressure-tests the thread interaction kinds directly inside the issue
|
|
chat surface. The card language leans closer to
|
|
annotated review sheets than generic admin widgets so the objects feel like first-class work
|
|
artifacts in the thread.
|
|
</div>
|
|
</section>
|
|
|
|
<Section eyebrow="Suggested Tasks" title="Pending, accepted, and rejected task-tree cards">
|
|
<div className="grid gap-6 xl:grid-cols-3">
|
|
<ScenarioCard
|
|
title="Pending"
|
|
description="The draft tree stays editable and non-persistent until someone accepts or rejects it."
|
|
>
|
|
<InteractiveSuggestedTasksCard />
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="Accepted"
|
|
description="Accepted state resolves to created issue links while keeping the original suggestion visible in-thread."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={acceptedSuggestedTasksInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="Rejected"
|
|
description="The rejection reason remains attached to the artifact so future reviewers can see why the draft was declined."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={rejectedSuggestedTasksInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
</div>
|
|
</Section>
|
|
|
|
<Section eyebrow="Ask User Questions" title="Pending multi-question form and answered summary">
|
|
<div className="grid gap-6 xl:grid-cols-2">
|
|
<ScenarioCard
|
|
title="Pending"
|
|
description="Answers stay local across the whole form and only wake the assignee once after final submit."
|
|
>
|
|
<InteractiveAskUserQuestionsCard />
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="Answered"
|
|
description="The answered state keeps the exact choices visible and adds a compact summary note for later review."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={answeredAskUserQuestionsInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
</div>
|
|
</Section>
|
|
|
|
<Section eyebrow="Request Confirmation" title="Plan approval and compact resolution states">
|
|
<div className="grid gap-6 xl:grid-cols-2">
|
|
<ScenarioCard
|
|
title="Plan approval"
|
|
description="The pending card links to the watched plan revision and requires a reason when declined."
|
|
>
|
|
<InteractiveRequestConfirmationCard />
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="Accepted"
|
|
description="Accepted confirmations stay visible as resolved work artifacts."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={acceptedRequestConfirmationInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="Rejected"
|
|
description="Rejected confirmations keep the board's decline reason attached."
|
|
>
|
|
<IssueThreadInteractionCard
|
|
interaction={rejectedRequestConfirmationInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</ScenarioCard>
|
|
<ScenarioCard
|
|
title="Expired states"
|
|
description="Comment and target-change expiry states are compact and disabled."
|
|
>
|
|
<div className="space-y-4">
|
|
<IssueThreadInteractionCard
|
|
interaction={commentExpiredRequestConfirmationInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
<IssueThreadInteractionCard
|
|
interaction={staleTargetRequestConfirmationInteraction}
|
|
agentMap={storybookAgentMap}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
/>
|
|
</div>
|
|
</ScenarioCard>
|
|
</div>
|
|
</Section>
|
|
|
|
<Section eyebrow="Mixed Feed" title="Interaction cards in the real issue thread">
|
|
<ScenarioCard
|
|
title="IssueChatThread composition"
|
|
description="Comments, timeline events, accepted task suggestions, a pending confirmation, a pending question form, and an active run share the same feed."
|
|
>
|
|
<div className="overflow-hidden rounded-[32px] border border-border/70 bg-[linear-gradient(135deg,rgba(14,165,233,0.08),transparent_28%),linear-gradient(180deg,rgba(245,158,11,0.08),transparent_42%),var(--background)] p-5 shadow-[0_30px_80px_rgba(15,23,42,0.10)]">
|
|
<IssueChatThread
|
|
comments={issueThreadInteractionComments}
|
|
interactions={mixedIssueThreadInteractions}
|
|
timelineEvents={issueThreadInteractionEvents}
|
|
liveRuns={issueThreadInteractionLiveRuns}
|
|
transcriptsByRunId={issueThreadInteractionTranscriptsByRunId}
|
|
hasOutputForRun={(runId) => runId === "run-thread-live"}
|
|
companyId={issueThreadInteractionFixtureMeta.companyId}
|
|
projectId={issueThreadInteractionFixtureMeta.projectId}
|
|
currentUserId={issueThreadInteractionFixtureMeta.currentUserId}
|
|
userLabelMap={boardUserLabels}
|
|
agentMap={storybookAgentMap}
|
|
onAdd={async () => {}}
|
|
showComposer={false}
|
|
/>
|
|
</div>
|
|
</ScenarioCard>
|
|
</Section>
|
|
</StoryFrame>
|
|
),
|
|
parameters: {
|
|
docs: {
|
|
description: {
|
|
story:
|
|
"Covers the prototype states called out in [PAP-1709](/PAP/issues/PAP-1709): suggested-task previews, collapsed descendants, rejection reasons, request confirmations, multi-question answers, and a mixed issue thread.",
|
|
},
|
|
},
|
|
},
|
|
};
|