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## Thinking Path > - Paperclip orchestrates AI agents for zero-human companies. > - Agent creation can happen through local runtimes, managed runtimes, and external agents that onboard through invites. > - The old OpenClaw-oriented invite UX lived under company settings/invites and made a gateway-specific path look like a company access setting. > - That hid the broader bring-your-own-agent flow and forced operators to leave the add-agent modal when adding an external agent. > - This pull request moves external agent invite generation into the add-agent modal and makes the copy agent-oriented instead of OpenClaw-only. > - The benefit is a clearer agent-first onboarding path while company invites stay focused on human access. ## What Changed - Added an external-agent invite branch to the add-agent modal, including a dedicated prompt result view with Back navigation. - Added a shared agent onboarding prompt builder and focused modal coverage for prompt replacement/back navigation. - Removed the agent invite prompt UI from Company Settings and Company Invites, leaving Company Invites focused on human access links and invite history. - Updated the hidden OpenClaw Gateway runtime hint to direct operators to the add-agent invite flow instead of presenting it as a blocked runtime card. - Updated invite/onboarding docs, storybook coverage, and server-side onboarding copy toward generic agent language while preserving existing gateway compatibility. ## Verification - `pnpm -r typecheck` - `pnpm build` - `FAKE_BIN="$(mktemp -d)/bin"; mkdir -p "$FAKE_BIN"; printf '#!/bin/sh\nexit 1\n' > "$FAKE_BIN/tailscale"; chmod +x "$FAKE_BIN/tailscale"; PATH="$FAKE_BIN:$PATH" pnpm test:run` - `pnpm test:run` without the fake `tailscale` shim was also attempted; it failed only in two pre-existing CLI tailnet fallback tests because this host has a real Tailscale address (`100.125.202.3`) where those tests expect no Tailscale. - Focused confirmation for that host-env issue: `FAKE_BIN=... PATH="$FAKE_BIN:$PATH" pnpm exec vitest run --project paperclipai cli/src/__tests__/network-bind.test.ts cli/src/__tests__/onboard.test.ts` - Manual UI verification: served UI locally in light mode, opened add-agent modal, generated external agent prompt, verified the generated prompt replaces the form and Back returns to the form. ### Screenshots    ## Risks - Existing OpenClaw gateway compatibility remains, but operators now discover external agent onboarding from the add-agent modal instead of company settings. - Agent invites still appear in the invite history table, so that page may show agent-scoped invite rows even though it no longer creates agent onboarding prompts. - Low migration risk: no schema changes. > For core feature work, check [`ROADMAP.md`](ROADMAP.md) first and discuss it in `#dev` before opening the PR. Feature PRs that overlap with planned core work may need to be redirected — check the roadmap first. See `CONTRIBUTING.md`. ## Model Used - OpenAI Codex, GPT-5 coding agent in Codex desktop; tool-enabled repository, shell, browser, and GitHub workflow. Context window size was not exposed by the runtime. ## Checklist - [x] I have included a thinking path that traces from project context to this change - [x] I have specified the model used (with version and capability details) - [x] I have checked ROADMAP.md and confirmed this PR does not duplicate planned core work - [x] I have run tests locally and they pass - [x] I have added or updated tests where applicable - [x] If this change affects the UI, I have included before/after screenshots - [x] I have updated relevant documentation to reflect my changes - [x] I have considered and documented any risks above - [x] I will address all Greptile and reviewer comments before requesting merge
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Invite Flow State Map
Status: Current implementation map Date: 2026-04-13
This document maps the current invite creation and acceptance states implemented in:
ui/src/pages/CompanyInvites.tsxui/src/components/NewAgentDialog.tsxui/src/pages/InviteLanding.tsxserver/src/routes/access.tsserver/src/lib/join-request-dedupe.ts
State Legend
- Invite state:
active,revoked,accepted,expired - Join request status:
pending_approval,approved,rejected - Claim secret state for agent joins:
available,consumed,expired - Invite type:
company_joinorbootstrap_ceo - Join type:
human,agent, orboth
Entity Lifecycle
flowchart TD
Board[Board user on invite or add-agent screen]
HumanInvite[Create human company invite]
AgentInvite[Generate agent onboarding prompt]
Active[Invite state: active]
Revoked[Invite state: revoked]
Expired[Invite state: expired]
Accepted[Invite state: accepted]
BootstrapDone[Bootstrap accepted<br/>no join request]
HumanReuse{Matching human join request<br/>already exists for same user/email?}
HumanPending[Join request<br/>pending_approval]
HumanApproved[Join request<br/>approved]
HumanRejected[Join request<br/>rejected]
AgentPending[Agent join request<br/>pending_approval<br/>+ optional claim secret]
AgentApproved[Agent join request<br/>approved]
AgentRejected[Agent join request<br/>rejected]
ClaimAvailable[Claim secret available]
ClaimConsumed[Claim secret consumed]
ClaimExpired[Claim secret expired]
OpenClawReplay[Special replay path:<br/>accepted invite can be POSTed again<br/>for openclaw_gateway only]
Board --> HumanInvite --> Active
Board --> AgentInvite --> Active
Active --> Revoked: revoke
Active --> Expired: expiresAt passes
Active --> BootstrapDone: bootstrap_ceo accept
BootstrapDone --> Accepted
Active --> HumanReuse: human accept
HumanReuse --> HumanPending: reuse existing pending request
HumanReuse --> HumanApproved: reuse existing approved request
HumanReuse --> HumanPending: no reusable request<br/>create new request
HumanPending --> HumanApproved: board approves
HumanPending --> HumanRejected: board rejects
HumanPending --> Accepted
HumanApproved --> Accepted
Active --> AgentPending: agent accept
AgentPending --> Accepted
AgentPending --> AgentApproved: board approves
AgentPending --> AgentRejected: board rejects
AgentApproved --> ClaimAvailable: createdAgentId + claimSecretHash
ClaimAvailable --> ClaimConsumed: POST claim-api-key succeeds
ClaimAvailable --> ClaimExpired: secret expires
Accepted --> OpenClawReplay
OpenClawReplay --> AgentPending
OpenClawReplay --> AgentApproved
Board-Side Screen States
stateDiagram-v2
[*] --> CompanySelection
CompanySelection --> NoCompany: no company selected
CompanySelection --> LoadingHistory: selectedCompanyId present
LoadingHistory --> HistoryError: listInvites failed
LoadingHistory --> Ready: listInvites succeeded
state Ready {
[*] --> EmptyHistory
EmptyHistory --> PopulatedHistory: invites exist
PopulatedHistory --> LoadingMore: View more
LoadingMore --> PopulatedHistory: next page loaded
PopulatedHistory --> RevokePending: Revoke active invite
RevokePending --> PopulatedHistory: revoke succeeded
RevokePending --> PopulatedHistory: revoke failed
EmptyHistory --> CreatePending: Create invite
PopulatedHistory --> CreatePending: Create invite
CreatePending --> LatestInviteVisible: create succeeded
CreatePending --> Ready: create failed
LatestInviteVisible --> CopiedToast: clipboard copy succeeded
LatestInviteVisible --> Ready: navigate away or refresh
}
CompanySelection --> AgentPromptReady: Add-agent modal prompt generator
AgentPromptReady --> AgentPromptPending: Generate agent onboarding prompt
AgentPromptPending --> AgentSnippetVisible: prompt generated
AgentPromptPending --> AgentPromptReady: generation failed
Invite Landing Screen States
stateDiagram-v2
[*] --> TokenGate
TokenGate --> InvalidToken: token missing
TokenGate --> Loading: token present
Loading --> InviteUnavailable: invite fetch failed or invite not returned
Loading --> CheckingAccess: signed-in session and invite.companyId
Loading --> InviteResolved: invite loaded without membership check
Loading --> AcceptedInviteSummary: invite already consumed<br/>but linked join request still exists
CheckingAccess --> RedirectToBoard: current user already belongs to company
CheckingAccess --> InviteResolved: membership check finished and no join-request summary state is active
CheckingAccess --> AcceptedInviteSummary: membership check finished and invite has joinRequestStatus
state InviteResolved {
[*] --> Branch
Branch --> AgentForm: company_join + allowedJoinTypes=agent
Branch --> InlineAuth: authenticated mode + no session + join is not agent-only
Branch --> AcceptReady: bootstrap invite or human-ready session/local_trusted
InlineAuth --> InlineAuth: toggle sign-up/sign-in
InlineAuth --> InlineAuth: auth validation or auth error message
InlineAuth --> RedirectToBoard: auth succeeded and company membership already exists
InlineAuth --> AcceptPending: auth succeeded and invite still needs acceptance
AgentForm --> AcceptPending: submit request
AgentForm --> AgentForm: validation or accept error
AcceptReady --> AcceptPending: Accept invite
AcceptReady --> AcceptReady: accept error
}
AcceptPending --> BootstrapComplete: bootstrapAccepted=true
AcceptPending --> RedirectToBoard: join status=approved
AcceptPending --> PendingApprovalResult: join status=pending_approval
AcceptPending --> RejectedResult: join status=rejected
state AcceptedInviteSummary {
[*] --> SummaryBranch
SummaryBranch --> PendingApprovalReload: joinRequestStatus=pending_approval
SummaryBranch --> OpeningCompany: joinRequestStatus=approved<br/>and human invite user is now a member
SummaryBranch --> RejectedReload: joinRequestStatus=rejected
SummaryBranch --> ConsumedReload: approved agent invite or other consumed state
}
PendingApprovalResult --> PendingApprovalReload: reload after submit
RejectedResult --> RejectedReload: reload after board rejects
RedirectToBoard --> OpeningCompany: brief pre-navigation render when approved membership is detected
OpeningCompany --> RedirectToBoard: navigate to board
Sequence Diagrams
Human Invite Creation And First Acceptance
sequenceDiagram
autonumber
actor Board as Board user
participant Settings as Company Invites UI
participant API as Access routes
participant Invites as invites table
actor Invitee as Invite recipient
participant Landing as Invite landing UI
participant Auth as Auth session
participant Join as join_requests table
Board->>Settings: Choose role and click Create invite
Settings->>API: POST /api/companies/:companyId/invites
API->>Invites: Insert active invite
API-->>Settings: inviteUrl + metadata
Invitee->>Landing: Open invite URL
Landing->>API: GET /api/invites/:token
API->>Invites: Load active invite
API-->>Landing: Invite summary
alt Authenticated mode and no session
Landing->>Auth: Sign up or sign in
Auth-->>Landing: Session established
end
Landing->>API: POST /api/invites/:token/accept (requestType=human)
API->>Join: Look for reusable human join request
alt Reusable pending or approved request exists
API->>Invites: Mark invite accepted
API-->>Landing: Existing join request status
else No reusable request exists
API->>Invites: Mark invite accepted
API->>Join: Insert pending_approval join request
API-->>Landing: New pending_approval join request
end
Human Approval And Reload Path
sequenceDiagram
autonumber
actor Invitee as Invite recipient
participant Landing as Invite landing UI
participant API as Access routes
participant Join as join_requests table
actor Approver as Company admin
participant Queue as Access queue UI
participant Membership as company_memberships + grants
Invitee->>Landing: Reload consumed invite URL
Landing->>API: GET /api/invites/:token
API->>Join: Load join request by inviteId
API-->>Landing: joinRequestStatus + joinRequestType
alt joinRequestStatus = pending_approval
Landing-->>Invitee: Show waiting-for-approval panel
Approver->>Queue: Review request in Company Settings -> Access
Queue->>API: POST /companies/:companyId/join-requests/:requestId/approve
API->>Membership: Ensure membership and grants
API->>Join: Mark join request approved
Invitee->>Landing: Refresh after approval
Landing->>API: GET /api/invites/:token
API->>Join: Reload approved join request
API-->>Landing: approved status
Landing-->>Invitee: Opening company and redirect
else joinRequestStatus = rejected
Landing-->>Invitee: Show rejected error panel
else joinRequestStatus = approved but membership missing
Landing-->>Invitee: Fall through to consumed/unavailable state
end
Agent Invite Approval, Claim, And Replay
sequenceDiagram
autonumber
actor Board as Board user
participant AddAgent as Add agent modal
participant API as Access routes
participant Invites as invites table
actor Gateway as External agent
participant Join as join_requests table
actor Approver as Company admin
participant Agents as agents table
participant Keys as agent_api_keys table
Board->>AddAgent: Generate agent onboarding prompt
AddAgent->>API: POST /api/companies/:companyId/invites (allowedJoinTypes=agent)
API->>Invites: Insert active agent invite
API-->>AddAgent: Prompt text + invite token
Gateway->>API: POST /api/invites/:token/accept (agent, adapter-specific payload)
API->>Invites: Mark invite accepted
API->>Join: Insert pending_approval join request + claimSecretHash
API-->>Gateway: requestId + claimSecret + claimApiKeyPath
Approver->>API: POST /companies/:companyId/join-requests/:requestId/approve
API->>Agents: Create agent + membership + grants
API->>Join: Mark request approved and store createdAgentId
Gateway->>API: POST /api/join-requests/:requestId/claim-api-key (claimSecret)
API->>Keys: Create initial API key
API->>Join: Mark claim secret consumed
API-->>Gateway: Plaintext Paperclip API key
opt Replay accepted invite for updated gateway defaults
Gateway->>API: POST /api/invites/:token/accept again
API->>Join: Reuse existing approved or pending request
API->>Agents: Update approved agent adapter config when applicable
API-->>Gateway: Updated join request payload
end
Notes
GET /api/invites/:tokentreatsrevokedandexpiredinvites as unavailable. Accepted invites remain resolvable when they already have a linked join request, and the summary now includesjoinRequestStatusplusjoinRequestType.- Human acceptance consumes the invite immediately and then either creates a new join request or reuses an existing
pending_approvalorapprovedhuman join request for the same user/email. - The landing page has two layers of post-accept UI:
- immediate mutation-result UI from
POST /api/invites/:token/accept - reload-time summary UI from
GET /api/invites/:tokenonce the invite has already been consumed
- immediate mutation-result UI from
- Reload behavior for accepted company invites is now status-sensitive:
pending_approvalre-renders the waiting-for-approval panelrejectedrenders the "This join request was not approved." error panelapprovedonly becomes a success path for human invites after membership is visible to the current session; otherwise the page falls through to the generic consumed/unavailable state
GET /api/invites/:token/logostill rejects accepted invites, so accepted-invite reload states may fall back to the generated company icon even though the summary payload still carriescompanyLogoUrl.- The only accepted-invite replay path in the current implementation is
POST /api/invites/:token/acceptforagentrequests withadapterType=openclaw_gateway, and only when the existing join request is stillpending_approvalor alreadyapproved. bootstrap_ceoinvites are one-time and do not create join requests.